Merrow
45
Merrow
45
Mimic
58
Ochre Jelly
45
Steve
0
Alice
0
Merrow
Large Monstrosity , chaotic evil
Armor Class 13 (natural armor)
Hit Points /45 6d10+12
Speed walk 10 ft., swim 40 ft.
Str
Dex
Con
Int
Wis
Cha
Senses darkvision 60 ft., passive Perception 10
Languages Abyssal, Aquan
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits
Amphibious.
The merrow can breathe air and water.
Actions
Multiattack.
The merrow makes two attacks: one with its bite and one with its claws or harpoon.
Bite.
Melee Weapon Attack: to hit, reach 5 ft., one target. Hit: 8 piercing damage.
Claws.
Melee Weapon Attack: to hit, reach 5 ft., one target. Hit: 9 slashing damage.
Harpoon.
Melee or Ranged Weapon Attack: to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 11 piercing damage. If the target is a Huge or smaller creature, it must succeed on a Strength contest against the merrow or be pulled up to 20 feet toward the merrow.